After stating that Halo Infinite’s multiplayer progression would be at the top of its priority list, 343 Industries has revealed changes coming to the XP earned from matches. Community manager John Junyszek stated that XP earned from the first six matches in a day will be increased. This change is expected to go live tomorrow.
How much XP can be expected? The first match will provide 300 XP; the second and third matches will confer 200 XP each; and the fourth, fifth and sixth matches will provide 100 XP each. Every match from that point onwards in a day will provide 50 XP, as is currently the case. This should allow players to earn one full Battle Pass tier per day, which can be tripled with an XP booster.
Of course, the development team is aware that fans want “even larger changes.” Junyszek said the team is committed to the same but that those will “take time.” As such, this is a pretty good short-term solution for those who play everyday. Now we just need to wait for 343 Industries to address armor customization concerns, missing modes and other issues.
Halo Infinite’s multiplayer is currently available for Xbox One, Xbox Series X/S and PC. Its campaign releases on December 8th.
When we made our initial change to progression, which added Daily "Play 1 Game" Challenges, updated Weekly Challenges, and doubled the duration of 2XP Boosts, we promised that we'd monitor the data and make additional changes if needed. Now, it's time to follow up on that.
— John Junyszek (@Unyshek) November 30, 2021
After seeing how XP was earned with those changes, we noticed that players were starting their sessions with slower payouts than we'd like. To address this, we will be increasing the XP payout for the first 6 matches of each day. An outline of this update can be found below:
— John Junyszek (@Unyshek) November 30, 2021
1st Game = 300XP
2nd Game = 200XP
3rd Game = 200XP
4th Game = 100XP
5th Game = 100XP
6th Game = 100XP
7th+ Game = 50XPWe believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day.
— John Junyszek (@Unyshek) November 30, 2021
We know many of you want even larger changes and we're committed to doing so, but those will take time. We made this update based on data and player feedback, and we'll monitor its impact after we push it live tomorrow morning. As always, keep sharing your feedback! 👊
— John Junyszek (@Unyshek) November 30, 2021
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