The Elder Scrolls 6 is Still in the Design Phase – Todd Howard

Following its reveal at the Xbox and Bethesda Games Showcase, Starfield has garnered a lot of attention. Though no gameplay footage was showcased, director Todd Howard revealed several key details like development being done on Creation Engine 2, the presence of several factions and the scale being very large. Of course, as always, the question has to be asked – what about The Elder Scrolls 6?

Announced back in 2018 along with Starfield, The Elder Scrolls 6 is a long ways off – Bethesda has said as much on a number of occasions. Howard recently told The Telegraph that it’s good to consider the title as still “being in a design [phase]”. “The [new Starfield] technology, Creation Engine 2, is sort of built for both. It’s like a new tech base. The vast majority of our development work is on Starfield right now but everybody works on everything so the projects kind of intertwine.

“It’s good to think of The Elder Scrolls 6 as still being in a design [phase]… but we’re checking the tech: ‘Is this going to handle the things we want to do in that game?’ Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require.” This seems to imply that the game could end up having some graphical features not seen in Starfield. But again, it’s safe to assume that it’s still several years off from release.

In the meantime, Starfield is slated to release on November 11th 2022 for Xbox Series X/S and PC. Howard has spoken about the exclusivity of the title, both apologizing to those who are unhappy about it while promising that it will make for a better title. Stay tuned for more details in the meantime.



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