Bloober Team may have entered the new generation of consoles with a brand new ambitious release in The Medium, but at the same time, they also went back to one of their most beloved releases and brought it forward to the new hardware with significant improvements in Observer: System Redux. On the PS5, the game already featured support for ray-tracing, leaving many to wonder whether the same feature would be added to other platforms as well. Well, wonder no more.
Over on Twitter, the developer has confirmed via the game’s official page that the latest patch for Observer: System Redux (patch 1.3) enables ray-tracing in the game’s Xbox Series X, Xbox Series S, and PC versions. Other improvements have also been made, such as a dynamic resolution option being added, light and level streaming being optimized, and more.
Observer: System Redux is available on PS5, Xbox Series X/S, and PC, and will also be getting a physical release soon.
Engine Improvements:
* Ray Tracing enabled (XSX, XSS, PC)
* Win Store enabled (PC Version)
* Dynamic Resolution option available
* Light and level streaming optimized
* Minor graphic issues fixed— Observer SR (@ObserverRedux) March 29, 2021
from Video Game News, Reviews, Walkthroughs And Guides | GamingBolt https://ift.tt/3sF3JVR
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